![]() However it is a much more labour intense process than simply painting in weight paint mode. We can assign any weight we want to any vertices we want this way. Below the vertex group list you will find a weight slider, set it to the value you want your selected vertices to have.Expand the vertex groups section and select your vertex group or press the plus sign to add a new. ![]() Go to the mesh data tab in the properties panel, that is the green triangle icon.Tab to edit mode and make a selection or press A to select all.To weight paint all vertices in a vertex group, follow these steps: This might be useful if we want to have a starting point that isn't zero when we start to paint, or we might want to set all vertices to a value of one. We can set all vertices on an object to have the same weight at once.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |